THE LEIBNIZ INSTITUTE

The LEIBNIZ Institute is the first of the two main pillars of the HUMANEUS Center.

The LEIBNIZ Institute is the heart, the zone of command and control of the Center; It coordinates its teaching, research, production and entertainment activities.

The initiation and teaching delivered by the HUMANEUS Center are discovered at the heart of the LEIBNIZ Institute.

Gottfried Wilhelm LEIBNIZ, born in Leipzig on 1 July 1646 and died in Hanover on 14 November 1716, is a German philosopher, scientist, mathematician, logician, diplomat, jurist, librarian and philologist. Polymathematic spirit, important personality of the Frühaufklârung period, he occupies a primordial place in the history of philosophy and the history of sciences [including mathematics] and is often considered the last «universal genius».

WHY LEIBNIZ?

Leibniz’s philosophy is deeply holistic. For the German mathematician, science is of course paramount, but even more fundamental is the way in which it must make sense in the same harmonious whole: a constellation of interdependent points of view, original perspectives, responding to each other as echoes or mirrors that tirelessly reveal the mysterious complexity of the universe.
«And as the same city looked at from different sides appears quite different and is as if multiplied in perspective; it happens likewise, that by the infinite multitude of simple substances, there are as many different universes, which are however only the perspectives of one according to the different points of view of each Monad». (Leibniz)
Holism, from the Greek holos meaning “whole”, considers particular phenomena not as individual entities but as an integral part of the totality in which they are inscribed; all of which the overall meaning and structure must be reflected in the function assigned to each of its parts. From the grain of sand to the expanding universe, how do things fit into each other despite an infinite number of perspectives?
Leibniz stands here as a true precursor of modern thought: how to link the philosophy of the universal and the new sciences?
This reciprocity between the whole and the part is at the heart of one of the key concepts of Leibniz: the monad. This science, monadology, makes it possible to structure an «overall movement» of the universe, consisting of an infinity of these monads: «Each monad is a living mirror, or endowed with internal action, representative of the universe, according to its point of view, and as regulated as the universe itself». [Leibniz] Just like the human body which, in Chinese medicine, is studied and treated according to the vital energy communicated to all the organs and according to the interactions between them, the universal of Leibniz is thought according to a logic of the relationship.

It is this holistic philosophy of the relationship that the HUMANEUS Center intends to embody. The model of the Virtuous Circle on which the structural organization of the HUMANEUS Center is based aims to promote the optimization of the rigorous coordination of the different forms of knowledge, starting from the multiplication of perspectives on the same subject of studies [for example an archaeological site], reveal it in its infinite complexity, as well as in its relationship with a multitude of other objects of study that were until then only confusing perceptible, or even totally unknown.

The LEIBNIZ institute is composed of eight major interconnected poles that form an integrated system, a homogeneous and living whole:

  • ADMINISTRATIVE AND MANAGEMENT OFFICE


  • LEKTON SCHOOL

  • ATOMOS RESEARCH CENTER


  • MUSEUM SPACE

  • EIDÔLON PRODUCTION STUDIO

  • NURSERY – START-UP PARK

  • VISUAL EFFECTS STUDIO



  • CINEMA – THEATRE

1- THE ADMINISTRATIVE AND MANAGEMENT OFFICE

The administrative and management office ensures effective coordination of all parts of the HUMANEUS Center. It is the administrative and management heart of the HUMANEUS Center and its staff :

  • The General Management Office

  • The offices of the Operational Management Center [management of maintenance personnel, etc.]

  • The secretariat of the LEKTON school

  • The secretariat of the ATOMOS research center and the EIDÔLON Studio

  • The events office, dedicated to the programming of major events designed and presented by the HUMANEUS Center [international conferences, seminars, Master Classes, artistic and scientific festivals, annual economic forum, competitions etc.]

  • An international relations center in charge of coordinating the Humaneus Center’s exchanges with the world [academic exchanges and scholarship programs, knowledge sharing and dissemination, development of strategic partnerships in education, science, and the arts, etc.]

  • The office of the Museum Campus Board of Trustees, where the strategic issues relating to the management of the three museums are decided.

2 – LEKTON SCHOOL

A school at the service of the Human

The LEKTON school of the HUMANEUS Center is an innovative transdisciplinary school. Why is it innovative? Because the strategic, original and evolutionary coordination of its different branches (Archaeology/HistoryArt/PhilosophyScience/Technology), involving itself other very subtle ramifications, like so many interdependent specialties, draws a curriculum unique in the world. By taking this path, the school intends to fight against disciplinary compartmentalization, one of the major evils of classical academic education. Indeed, the school promotes the development of a dynamic, flexible, interactive and constantly evolving pedagogy — like the entire space of the HUMANEUS Center, which is a territory of experimentation and increased learning where each «universe» is like «echo» another: a museum campus, an transdisciplinary school, AI and VR research laboratories, but also an adventure and immersion course, realized in a fully connected and indefinitely scalable setting.

The LEKTON school offers a unique, transdisciplinary education. This teaching is based on the exploitation of the exceptional technical and technological resources of the HUMANEUS Center.
More specifically, the activities of the school and the AI and VR research laboratories are reflected in the overall functioning of the HUMANEUS Center. The Center is finally the testing ground [in its Cross-Reality Zone] for projects designed and developed by the MS Institute.
The three main fields of study of the LEKTON school are articulated in such a way that they can continuously benefit from their respective competences, starting from a unique, holistic and evolutionary model. Finally, this same model of operation of the institute’s school can be applied to the entire HUMANEUS Center itself.

A school symbol of a nation

The LEKTON school, in close cooperation with the major institutions of the nation hosting the HUMANEUS Center, will promote the professional integration of its students in the international market, and vice versa, will encourage the entry and installation of foreign students who will integrate local structures related to education, science, technology, culture, etc. The LEKTON school obeys this DOUBLE MOVEMENT:

A) To shine, to increase its influence in the world.
B) To attract the world to oneself, to attract talent and investment.

The three main fields of study of the LEKTON school are articulated in such a way that they can continuously benefit from their respective competences, starting from a unique, holistic and evolutionary model. Finally, this same model of operation of the institute’s school can be applied to the entire HUMANEUS Center itself.

ARCHAEOLOGY AND HISTORY (A/H)

A nation always needs to establish its identity, to claim a common base of values and ideas based on the highlighting of a history of its origins [national novel].
Indeed, the Archaeology/History (A/H) route is intended to work on the history of the host country, on the ancient myths that have shaped the ancestral and specific customs of that country but also of the region of the world on which it depends. This course (A/H) will offer courses in History and Mythology adapted to the local context, with the aim of explaining the deep identity of the host country, to reveal it in all its complexity.

ART AND PHILOSOPHY (A/P)

The Arts Curriculum will provide international-level training in the design profession for the entertainment and video game industry to the best artists, animators and developers, beginners or professionals. associated with a very solid learning of special effects techniques and an advanced curriculum in the fields of figurative visual arts (history of art, anatomy, academic and digital drawing and sculpture).

The philosophical path is complementary to the artistic path, the philosophy endowing the students with a sense of organization, a mastery of the concept and communication, without forgetting the methodical development of a deep reflection on the meaning of their creative activities and their professional project. The artistic path gives a breath of life, an inexhaustible animation to the concept, promoting its incarnation in an innovative playful space, fully scalable and subject of all possible transformations: the HUMANEUS Center even, and more precisely the Cross-Reality Zone.

SCIENCE AND TECHNOLOGY (S/T)

The curriculum (S/T) is complementary to the other two (A/H and A/P), and should enable students to acquire skills in the following areas :

  • Deep learning
  • Machine learning
  • Artificial Intelligence
  • AR/VR
  • Print 3D
  • Holography

These skills will enable students to acquire a mastery of digital, technical and technological tools to express and exploit all the possibilities of the HUMANEUS Center. With the logistical support of the AI and VR research laboratories, the curriculum (S/T) allows students to learn to master the latest technologies used for artistic production, but also for archaeological and historical research [curriculum A/H and A/P). These technical skills are indispensable and naturally integrated in all fields studied within the HUMANEUS Center, these technologies will be mobilized to deepen all the objects of study and allow students to create in each branch new tools of analysis, expression and communication.
Students will receive a very specialized training in Artificial Intelligence [Al], Deep Learning, Augmented Reality [AR], Virtual Reality [VR], 3D Printing and Holography.
This very comprehensive training will allow students to work on all the technologies that make up the HUMANEUS Center, as well as on its entire environment :

  • Creation of new experimental frameworks
  • Management and updating of experimental frameworks and the Museum Space
  • Work on the general ambulation of the HUMANEUS Center
  • Development of visual effects
  • HUMANEUS Center Immersive Technology Updates and Development
  • Scenography
  • Development of latest generation software and programs
  • 3D modelling adapted to the institute’s teaching and research programs
  • Work on sets
  • The reminiscence of a historical setting
  • Creation of content developed by the HUMANEUS Center [software, books, films, video games, derivatives, etc.]
  • Etc.

The mandate of the LEKTON school is to provide its students—beginners or professionals—with authentic transdisciplinary training at an international level, with five major objectives :

 

  • To understand the past, to reclaim history in order to better project oneself into the future

  • To study the time-space of modernity, to foster an understanding of the challenges of the technical and technological evolution of contemporary societies and to understand the complex transitions between tradition and modernity

  • To appropriate the objects of study by a more immersive form of pedagogy, to internalize knowledge and to experience it, to live it, to embody it

  • Master the latest generation of digital and technological tools and exploit the expressive, creative, artistic potential of these new methods of communication

  • To create, innovate, produce and become an essential player in the economic, cultural and scientific development of his country through the accomplishment of original and attractive projects.

3 – MUSEUM SPACE

Human Architecture or Inner Adventure

The HUMANEUS Center offers three important museum volumes that present what is defined as: the Architecture of the Human or the Inner Adventure.

From the depths of time, when he rose on a wild land, the Human embarked on a fantastic journey that would project him to infinity. This need for metamorphosis inscribed in his genes and making him constantly push back the frontier of his own humanity continues inexorably, invisible, throughout the millennia until the emergence of rationalism, science and technology, made him perceive the very existence of this secret impulse, this Promethean act, this perpetual dance, this unshakeable movement which we call the Architecture of the Human or the Inner Adventure.

THE MUSEUM OF THE PAST The past : a prediction of the present and the future
From the birth of humanity to the sixteenth century.

THE MUSEUM OF THE PRESENT The present : an immense dream looms
From the sixteenth century to the present.

MUSEUM OF THE FUTURE The future : from the dreamed body to the augmented body
From the present to the future.

Each of the three museums of the HUMANEUS Center is dedicated to a precise time [past, present or future] and is connected to a set of attractions that prolong the visit of the public by immersing it in a universe referring to the subject and time presented by the said museum.

The three museums of the HUMANEUS Center are designed, developed and designed by specialists in the field. It is our partner ATOMOS in close collaboration with the experts of the host country who oversees bringing these experts together to carry out this work.
In a completely rigged space, interactive paths, scenographic and multimedia universe, augmented reality, virtual reality immersion and the magic of technology come together to take the audience and make it discover and live the extraordinary adventure of which it is the main character, the hero.
To discover this fabulous journey, the HUMANEUS Center invites visitors to participate fully in an encounter with knowledge, to be actors in the full sense of the term and not only passive walkers discovering abstract knowledge. It is a journey that will first lead them into the past, then return to the present and finally project them into the future. Museums can also be visited virtually on the Cloud in the Twin Centers system, this system is described in the chapter: Twin Centers.
These digital pathways interact strongly with traditional physical visits; they complement them, helping to make the discovery of these spaces an unforgettable experience.

Museums are constantly updated, as science seems to evolve more rapidly than the dreams that generate it and that it in turn induces.
The sum of the museums represents on the international level, a unique and prestigious ensemble dedicated to the discovery and the study of the Human and its extraordinary course.

4 – ATOMOS RESEARCH CENTER

A resonance system

Within the LEIBNIZ Institute, ATOMOS is an interdisciplinary/international research center focused on the issues, consequences and perspectives of the increasingly complex interdependence of the arts, sciences and philosophy, through the study and understanding of the constant advances of technology.

Indeed, the extraordinary progression of knowledge and the reclamation of all practices, in an increasingly uncertain world, raise questions that were traditionally part of philosophy. However, the development of science leads them to fragment into increasingly specialized fields which, by the same token, distance us from the fundamental project of science, which is to aim for the unity of knowledge; and, faced with this crumbling of specialties, the philosopher can no longer follow. At the same time, the total claims of global ideologies have all led to resounding failures.

Should we resign ourselves to the learned ignorance of those who, as the formula says, know almost everything about almost nothing? This would mean abandoning the very project of philosophy. And if philosophy, as it tends to do, specializes in its turn, it can only oscillate between insignificant virtuosity and hollow generalities.
ATOMOS makes the opposite wager : science and knowledge in general, must allow us to understand the real, provided we make knowledge meet and to give back to philosophy its place, which is not to direct knowledge, but to think it.

ATOMOS imagines this effort of philosophical thought as an orderly system of resonances, apprehending the phenomena from the point of view of the multiple interactions that characterize them. It is by putting knowledge into resonance, to try to create harmony, that we can exploit the full potential of their infinite combinations, never leaving creativity and innovation to rest. This conception of philosophy is not new, it is through the resonance of the vibrating strings that Pythagoras and Plato laid the foundations of the philosophical understanding of the world.

ATOMOS is the signifying heart of the HUMANEUS project, it is in this laboratory of the humanities that the philosophy of the HUMANEUS project will develop as an ambitious methodology of interconnection of ideas, knowledge, experiences, for a more unified understanding, more harmonious, more holistic of the cosmos and of the Human.

5 – EIDOLÔN PRODUCTION STUDIO

Creation, development, production

Fully integrated into the HUMANEUS Center and in close connection with the LEKTON school and the ATOMOS laboratory, the EIDOLÔN production studio develops projects on traditional media [films, books] and immersive VR [virtual reality] or HoloLens. EIDOLÔN Studio works internationally with the major companies working in the fields of film, television, internet and video games.
The EIDOLÔN Studio is not intended to compete with the major players in the industries concerned, but to serve as a link and support for them, so that they can, through the LEKTON school, access a pool of talent and an exceptional infrastructure.

EIDOLÔN Studio develops a major research department in immersive technologies and artificial intelligence.
Moreover, EIDOLÔN Studio is primarily involved in the development of the HUMANEUS Center and its perpetual changes. The studio participates in the creation and design of the attractions, it considers both mechanical and digital special effects that will be used to surprise the public. He creates the fixed and animated sets of the museums and other spaces of the HUMANEUS Center.
EIDOLÔN Studio also previews the various immersion scenarios for visitors to the Cross-Reality Zone and actively collaborates in the production of animated films and other communication media, note those reserved more specifically for the young audience of the HUMANEUS Center.

The artists, creators and programmers of the EIDOLÔN Studio, in collaboration with the other executives of the LEIBNIZ Institute, are constantly developing new technologies to serve the mission of the HUMANEUS Center. These technologies are tested in real time through experimental frameworks of the Cross-Reality Zone and judged (validated or invalidated) by the public. The most successful innovations are patented, the HUMANEUS Center holds the rights. Depending on their success, these new technologies are offered on the national and international market.
EIDOLÔN Studio is an independent production unit working for the Center with the major players in the industries concerned; it is a bridge, a link between the creativity inherent in the HUMANEUS Center and the real market.

6 – NURSERY – START-UPS PARC

Immersive technologies to an unprecedented degree!

The start-ups working with the HUMANEUS Center are gathered in a park called the Nursery.
The Nursery offers a panel of innovative start-ups, selected on criteria including innovation, dynamism, but also creativity, the opportunity to test in real time with the public – through the Cross-Reality Zone – the innovations developed by the Leibniz Institute.
The products thus tested and validated by the public can subsequently be developed and marketed by the start-ups park.
The HUMANEUS Center aims to be a great incubator of ideas. The associated start-ups park constitutes a bridge between creation, research, production, distribution, and the international market.
Through its systemic articulation with the various investment sectors concerned, the park of start-ups associated with the HUMANEUS Center promotes and optimizes the efforts of the host country to develop and promote all possible innovations in the fields of the arts, sciences, and education.

The CIRCLE: the testing ground of the NURSERY

The CIRCLE is at the heart of the NURSERY. This is the first multi-player online VR space to pioneer an advanced form of competitions (e-sport) or any type of electronic course / challenge.
The CIRCLE, developing over a large area and being able to accommodate 40 participants simultaneously, is the experimentation ground of the NURSERY, it is available to the start-ups that make it up.
Using the latest “full body” tracking technologies applied to multi-player virtual reality, the CIRCLE offers the possibility to several teams or several participants to evolve in VR, while being gathered in the same place, free to move, to compete or collaborate in real time. Also designed to accommodate e-sports teams in connected meetings / events, the CIRCLE du Center HUMANEUS aims to be the most important and innovative space in the world in the field of virtual reality (VR) research.

Within the HUMANEUS Center, the NURSERY is in constant transformation; It is a framework that evolves with technological advances and the needs of the companies that occupy it, develop it, imagine it and bring it to life.

7 – VISUAL EEFECTS STUDIO

Shooting of films, series, animation, video games, etc..

Within the HUMANEUS Center, the visual effects studio is an important framework; Indeed, the exceptional dimensions of this space make it a privileged tool available to all participants of the HUMANEUS Center as well as to the students and professionals of the host country.
Indeed, the visual effects studio is essential for all audiovisual productions, such as feature films or short films, television products, visual effects, special effects, reports, technical and industrial films, animation, advertising and others.
The presence of the visual effects studio can encourage the development of a local industry and the creation of a film university. The Studio also attracts local and foreign image professionals, allowing them to expand their activities in the fields concerned by opening a very wide field of activity.

8 – CINEMA-THEATRE

Shows, major events, conventions, festivals, awards

This imposing volume reserved for shows and major events is above all a cinema-theatre to the standards of Dolby Atmos, a room of 600 seats, with a floor area of 600 m2 developing on 3 levels.
A true temple of the arts, with an exceptional décor, this room is a spectacle in itself; designed by prestigious artists, it benefits from the most advanced technologies. Whole parts of this entertainment complex can be modified. Walls are moving, constantly changing the appearance of the room, floor, ceiling, tints and layouts are transformed in such a way as to amaze the audience and lead them into a multiform universe where creation and the imaginary are offered as much in the proposed setting as on the stage where the show takes place.

THE LEIBNIZ INSTITUTE

The LEIBNIZ Institute is the first of the two main pillars of the HUMANEUS Center.

The LEIBNIZ Institute is the heart, the zone of command and control of the Center; It coordinates its teaching, research, production and entertainment activities.

The initiation and teaching delivered by the HUMANEUS Center are discovered at the heart of the LEIBNIZ Institute.

Gottfried Wilhelm LEIBNIZ, born in Leipzig on 1 July 1646 and died in Hanover on 14 November 1716, is a German philosopher, scientist, mathematician, logician, diplomat, jurist, librarian and philologist.

Polymathematic spirit, important personality of the Frühaufklârung period, he occupies a primordial place in the history of philosophy and the history of sciences [including mathematics] and is often considered the last «universal genius».

WHY LEIBNIZ?

Leibniz’s philosophy is deeply holistic. For the German mathematician, science is of course paramount, but even more fundamental is the way in which it must make sense in the same harmonious whole: a constellation of interdependent points of view, original perspectives, responding to each other as echoes or mirrors that tirelessly reveal the mysterious complexity of the universe.

«And as the same city looked at from different sides appears quite different and is as if multiplied in perspective; it happens likewise, that by the infinite multitude of simple substances, there are as many different universes, which are however only the perspectives of one according to the different points of view of each Monad». (Leibniz)

Holism, from the Greek holos meaning “whole”, considers particular phenomena not as individual entities but as an integral part of the totality in which they are inscribed; all of which the overall meaning and structure must be reflected in the function assigned to each of its parts.

From the grain of sand to the expanding universe, how do things fit into each other despite an infinite number of perspectives?

Leibniz stands here as a true precursor of modern thought: how to link the philosophy of the universal and the new sciences?

This reciprocity between the whole and the part is at the heart of one of the key concepts of Leibniz: the monad. This science, monadology, makes it possible to structure an «overall movement» of the universe, consisting of an infinity of these monads: «Each monad is a living mirror, or endowed with internal action, representative of the universe, according to its point of view, and as regulated as the universe itself». [Leibniz]

Just like the human body which, in Chinese medicine, is studied and treated according to the vital energy communicated to all the organs and according to the interactions between them, the universal of Leibniz is thought according to a logic of the relationship.

It is this holistic philosophy of the relationship that the HUMANEUS Center intends to embody.

The model of the Virtuous Circle on which the structural organization of the HUMANEUS Center is based aims to promote the optimization of the rigorous coordination of the different forms of knowledge, starting from the multiplication of perspectives on the same subject of studies [for example an archaeological site], reveal it in its infinite complexity, as well as in its relationship with a multitude of other objects of study that were until then only confusing perceptible, or even totally unknown.

The LEIBNIZ institute is composed of eight major interconnected poles that form an integrated system, a homogeneous and living whole:

  • ADMINISTRATIVE AND MANAGEMENT OFFICE

  • LEKTON SCHOOL

  • ATOMOS RESEARCH CENTER

  • MUSEUM SPACE

  • EIDÔLON PRODUCTION STUDIO

  • NURSERY – START-UP PARK

  • VISUAL EFFECTS STUDIO

  • CINEMA – THEATRE

1- THE ADMINISTRATIVE AND MANAGEMENT OFFICE

The administrative and management office ensures effective coordination of all parts of the HUMANEUS Center. It is the administrative and management heart of the HUMANEUS Center and its staff :

  • The General Management Office

  • The offices of the Operational Management Center [management of maintenance personnel, etc.]

  • The secretariat of the LEKTON school

  • The secretariat of the ATOMOS research center and the EIDÔLON Studio

  • The events office, dedicated to the programming of major events designed and presented by the HUMANEUS Center [international conferences, seminars, Master Classes, artistic and scientific festivals, annual economic forum, competitions etc.]

  • An international relations center in charge of coordinating the Humaneus Center’s exchanges with the world [academic exchanges and scholarship programs, knowledge sharing and dissemination, development of strategic partnerships in education, science, and the arts, etc.]

  • The office of the Museum Campus Board of Trustees, where the strategic issues relating to the management of the three museums are decided.

2 – LEKTON SCHOOL

A school at the service of the Human

The LEKTON school of the HUMANEUS Center is an innovative transdisciplinary school.

Why is it innovative? Because the strategic, original and evolutionary coordination of its different branches (Archaeology/HistoryArt/PhilosophyScience/Technology), involving itself other very subtle ramifications, like so many interdependent specialties, draws a curriculum unique in the world.

By taking this path, the school intends to fight against disciplinary compartmentalization, one of the major evils of classical academic education.

Indeed, the school promotes the development of a dynamic, flexible, interactive and constantly evolving pedagogy — like the entire space of the HUMANEUS Center, which is a territory of experimentation and increased learning where each «universe» is like «echo» another: a museum campus, an transdisciplinary school, AI and VR research laboratories, but also an adventure and immersion course, realized in a fully connected and indefinitely scalable setting.

The LEKTON school offers a unique, transdisciplinary education.

This teaching is based on the exploitation of the exceptional technical and technological resources of the HUMANEUS Center.

More specifically, the activities of the school and the AI and VR research laboratories are reflected in the overall functioning of the HUMANEUS Center.

The Center is finally the testing ground [in its Cross-Reality Zone] for projects designed and developed by the MS Institute.

The three main fields of study of the LEKTON school are articulated in such a way that they can continuously benefit from their respective competences, starting from a unique, holistic and evolutionary model.

Finally, this same model of operation of the institute’s school can be applied to the entire HUMANEUS Center itself.

A school symbol of a nation

The LEKTON school, in close cooperation with the major institutions of the nation hosting the HUMANEUS Center, will promote the professional integration of its students in the international market, and vice versa, will encourage the entry and installation of foreign students who will integrate local structures related to education, science, technology, culture, etc.

The LEKTON school obeys this DOUBLE MOVEMENT:

A) To shine, to increase its influence in the world.
B) To attract the world to oneself, to attract talent and investment.

The three main fields of study of the LEKTON school are articulated in such a way that they can continuously benefit from their respective competences, starting from a unique, holistic and evolutionary model.

Finally, this same model of operation of the institute’s school can be applied to the entire HUMANEUS Center itself.

ARCHAEOLOGY AND HISTORY (A/H)

A nation always needs to establish its identity, to claim a common base of values and ideas based on the highlighting of a history of its origins [national novel].

Indeed, the Archaeology/History (A/H) route is intended to work on the history of the host country, on the ancient myths that have shaped the ancestral and specific customs of that country but also of the region of the world on which it depends.

This course (A/H) will offer courses in History and Mythology adapted to the local context, with the aim of explaining the deep identity of the host country, to reveal it in all its complexity.

ART AND PHILOSOPHY (A/P)

The Arts Curriculum will provide international-level training in the design profession for the entertainment and video game industry to the best artists, animators and developers, beginners or professionals, associated with a very solid learning of special effects techniques and an advanced curriculum in the fields of figurative visual arts (history of art, anatomy, academic and digital drawing and sculpture).

The philosophical path is complementary to the artistic path, the philosophy endowing the students with a sense of organization, a mastery of the concept and communication, without forgetting the methodical development of a deep reflection on the meaning of their creative activities and their professional project.

The artistic path gives a breath of life, an inexhaustible animation to the concept, promoting its incarnation in an innovative playful space, fully scalable and subject of all possible transformations: the HUMANEUS Center even, and more precisely the Cross-Reality Zone.

SCIENCE AND TECHNOLOGY (S/T)

The curriculum (S/T) is complementary to the other two (A/H and A/P), and should enable students to acquire skills in the following areas :

  • Deep learning
  • Machine learning
  • Artificial Intelligence
  • AR/VR
  • Print 3D
  • Holography

These skills will enable students to acquire a mastery of digital, technical and technological tools to express and exploit all the possibilities of the HUMANEUS Center.

With the logistical support of the AI and VR research laboratories, the curriculum (S/T) allows students to learn to master the latest technologies used for artistic production, but also for archaeological and historical research [curriculum A/H and A/P).

These technical skills are indispensable and naturally integrated in all fields studied within the HUMANEUS Center, these technologies will be mobilized to deepen all the objects of study and allow students to create in each branch new tools of analysis, expression and communication.

Students will receive a very specialized training in Artificial Intelligence [Al], Deep Learning, Augmented Reality [AR], Virtual Reality [VR], 3D Printing and Holography.

This very comprehensive training will allow students to work on all the technologies that make up the HUMANEUS Center, as well as on its entire environment :

  • Creation of new experimental frameworks
  • Management and updating of experimental frameworks and the Museum Space
  • Work on the general ambulation of the HUMANEUS Center
  • Development of visual effects
  • HUMANEUS Center Immersive Technology Updates and Development
  • Scenography
  • Development of latest generation software and programs
  • 3D modelling adapted to the institute’s teaching and research programs
  • Work on sets
  • The reminiscence of a historical setting
  • Creation of content developed by the HUMANEUS Center [software, books, films, video games, derivatives, etc.]
  • Etc.

The mandate of the LEKTON school is to provide its students—beginners or professionals—with authentic transdisciplinary training at an international level, with five major objectives :

  • To understand the past, to reclaim history in order to better project oneself into the future

  • To study the time-space of modernity, to foster an understanding of the challenges of the technical and technological evolution of contemporary societies and to understand the complex transitions between tradition and modernity

  • To appropriate the objects of study by a more immersive form of pedagogy, to internalize knowledge and to experience it, to live it, to embody it

  • Master the latest generation of digital and technological tools and exploit the expressive, creative, artistic potential of these new methods of communication

  • To create, innovate, produce and become an essential player in the economic, cultural and scientific development of his country through the accomplishment of original and attractive projects.

3 – MUSEUM SPACE

Human Architecture or Inner Adventure

The HUMANEUS Center offers three important museum volumes that present what is defined as: the Architecture of the Human or the Inner Adventure.

From the depths of time, when he rose on a wild land, the Human embarked on a fantastic journey that would project him to infinity.

This need for metamorphosis inscribed in his genes and making him constantly push back the frontier of his own humanity continues inexorably, invisible, throughout the millennia until the emergence of rationalism, science and technology, made him perceive the very existence of this secret impulse, this Promethean act, this perpetual dance, this unshakeable movement which we call the Architecture of the Human or the Inner Adventure.

THE MUSEUM OF THE PAST The past : a prediction of the present and the future
From the birth of humanity to the sixteenth century.

THE MUSEUM OF THE PRESENT The present : an immense dream looms
From the sixteenth century to the present.

MUSEUM OF THE FUTURE The future : from the dreamed body to the augmented body
From the present to the future.

Each of the three museums of the HUMANEUS Center is dedicated to a precise time [past, present or future] and is connected to a set of attractions that prolong the visit of the public by immersing it in a universe referring to the subject and time presented by the said museum.

The three museums of the HUMANEUS Center are designed, developed and designed by specialists in the field. It is our partner ATOMOS in close collaboration with the experts of the host country who oversees bringing these experts together to carry out this work.

In a completely rigged space, interactive paths, scenographic and multimedia universe, augmented reality, virtual reality immersion and the magic of technology come together to take the audience and make it discover and live the extraordinary adventure of which it is the main character, the hero.

To discover this fabulous journey, the HUMANEUS Center invites visitors to participate fully in an encounter with knowledge, to be actors in the full sense of the term and not only passive walkers discovering abstract knowledge.

It is a journey that will first lead them into the past, then return to the present and finally project them into the future. Museums can also be visited virtually on the Cloud in the Twin Centers system, this system is described in the chapter: Twin Centers.

These digital pathways interact strongly with traditional physical visits; they complement them, helping to make the discovery of these spaces an unforgettable experience.

Museums are constantly updated, as science seems to evolve more rapidly than the dreams that generate it and that it in turn induces.

The sum of the museums represents on the international level, a unique and prestigious ensemble dedicated to the discovery and the study of the Human and its extraordinary course.

4 – ATOMOS RESEARCH CENTER

A resonance system

Within the LEIBNIZ Institute, ATOMOS is an interdisciplinary/international research center focused on the issues, consequences and perspectives of the increasingly complex interdependence of the arts, sciences and philosophy, through the study and understanding of the constant advances of technology.

Indeed, the extraordinary progression of knowledge and the reclamation of all practices, in an increasingly uncertain world, raise questions that were traditionally part of philosophy.

However, the development of science leads them to fragment into increasingly specialized fields which, by the same token, distance us from the fundamental project of science, which is to aim for the unity of knowledge; and, faced with this crumbling of specialties, the philosopher can no longer follow.

At the same time, the total claims of global ideologies have all led to resounding failures.

Should we resign ourselves to the learned ignorance of those who, as the formula says, know almost everything about almost nothing?

This would mean abandoning the very project of philosophy.

And if philosophy, as it tends to do, specializes in its turn, it can only oscillate between insignificant virtuosity and hollow generalities.

ATOMOS makes the opposite wager : science and knowledge in general, must allow us to understand the real, provided we make knowledge meet and to give back to philosophy its place, which is not to direct knowledge, but to think it.

ATOMOS imagines this effort of philosophical thought as an orderly system of resonances, apprehending the phenomena from the point of view of the multiple interactions that characterize them.

It is by putting knowledge into resonance, to try to create harmony, that we can exploit the full potential of their infinite combinations, never leaving creativity and innovation to rest.

This conception of philosophy is not new, it is through the resonance of the vibrating strings that Pythagoras and Plato laid the foundations of the philosophical understanding of the world.

ATOMOS is the signifying heart of the HUMANEUS project, it is in this laboratory of the humanities that the philosophy of the HUMANEUS project will develop as an ambitious methodology of interconnection of ideas, knowledge, experiences, for a more unified understanding, more harmonious, more holistic of the cosmos and of the Human.

5 – EIDOLÔN PRODUCTION STUDIO

Creation, development, production

Fully integrated into the HUMANEUS Center and in close connection with the LEKTON school and the ATOMOS laboratory, the EIDOLÔN production studio develops projects on traditional media [films, books] and immersive VR [virtual reality] or HoloLens. EIDOLÔN Studio works internationally with the major companies working in the fields of film, television, internet and video games.

The EIDOLÔN Studio is not intended to compete with the major players in the industries concerned, but to serve as a link and support for them, so that they can, through the LEKTON school, access a pool of talent and an exceptional infrastructure.

EIDOLÔN Studio develops a major research department in immersive technologies and artificial intelligence.

Moreover, EIDOLÔN Studio is primarily involved in the development of the HUMANEUS Center and its perpetual changes.

The studio participates in the creation and design of the attractions, it considers both mechanical and digital special effects that will be used to surprise the public.

He creates the fixed and animated sets of the museums and other spaces of the HUMANEUS Center.

EIDOLÔN Studio also previews the various immersion scenarios for visitors to the Cross-Reality Zone and actively collaborates in the production of animated films and other communication media, note those reserved more specifically for the young audience of the HUMANEUS Center.

The artists, creators and programmers of the EIDOLÔN Studio, in collaboration with the other executives of the LEIBNIZ Institute, are constantly developing new technologies to serve the mission of the HUMANEUS Center.

These technologies are tested in real time through experimental frameworks of the Cross-Reality Zone and judged (validated or invalidated) by the public.

The most successful innovations are patented, the HUMANEUS Center holds the rights. Depending on their success, these new technologies are offered on the national and international market.

EIDOLÔN Studio is an independent production unit working for the Center with the major players in the industries concerned; it is a bridge, a link between the creativity inherent in the HUMANEUS Center and the real market.

6 – NURSERY – START-UPS PARC

Immersive technologies to an unprecedented degree!

The start-ups working with the HUMANEUS Center are gathered in a park called the Nursery.
The Nursery offers a panel of innovative start-ups, selected on criteria including innovation, dynamism, but also creativity, the opportunity to test in real time with the public – through the Cross-Reality Zone – the innovations developed by the Leibniz Institute.
The products thus tested and validated by the public can subsequently be developed and marketed by the start-ups park.
The HUMANEUS Center aims to be a great incubator of ideas. The associated start-ups park constitutes a bridge between creation, research, production, distribution, and the international market.
Through its systemic articulation with the various investment sectors concerned, the park of start-ups associated with the HUMANEUS Center promotes and optimizes the efforts of the host country to develop and promote all possible innovations in the fields of the arts, sciences, and education.

The CIRCLE: the testing ground of the NURSERY

The CIRCLE is at the heart of the NURSERY. This is the first multi-player online VR space to pioneer an advanced form of competitions (e-sport) or any type of electronic course / challenge.
The CIRCLE, developing over a large area and being able to accommodate 40 participants simultaneously, is the experimentation ground of the NURSERY, it is available to the start-ups that make it up.
Using the latest “full body” tracking technologies applied to multi-player virtual reality, the CIRCLE offers the possibility to several teams or several participants to evolve in VR, while being gathered in the same place, free to move, to compete or collaborate in real time. Also designed to accommodate e-sports teams in connected meetings / events, the CIRCLE du Center HUMANEUS aims to be the most important and innovative space in the world in the field of virtual reality (VR) research.

Within the HUMANEUS Center, the NURSERY is in constant transformation; It is a framework that evolves with technological advances and the needs of the companies that occupy it, develop it, imagine it and bring it to life.

7 – VISUAL EEFECTS STUDIO

Shooting of films, series, animation, video games, etc..

Within the HUMANEUS Center, the visual effects studio is an important framework; Indeed, the exceptional dimensions of this space make it a privileged tool available to all participants of the HUMANEUS Center as well as to the students and professionals of the host country.

Indeed, the visual effects studio is essential for all audiovisual productions, such as feature films or short films, television products, visual effects, special effects, reports, technical and industrial films, animation, advertising and others.

The presence of the visual effects studio can encourage the development of a local industry and the creation of a film university.

The Studio also attracts local and foreign image professionals, allowing them to expand their activities in the fields concerned by opening a very wide field of activity.

8 – CINEMA-THEATRE

Shows, major events, conventions, festivals, awards

This imposing volume reserved for shows and major events is above all a cinema-theatre to the standards of Dolby Atmos, a room of 600 seats, with a floor area of 600 m2 developing on 3 levels.

A true temple of the arts, with an exceptional décor, this room is a spectacle in itself; designed by prestigious artists, it benefits from the most advanced technologies.

Whole parts of this entertainment complex can be modified. Walls are moving, constantly changing the appearance of the room, floor, ceiling, tints and layouts are transformed in such a way as to amaze the audience and lead them into a multiform universe where creation and the imaginary are offered as much in the proposed setting as on the stage where the show takes place.